It was good, but as soon as they made a love interest for Reagan who was your typical Fox Muldur… I mentally checked out
It was good, but as soon as they made a love interest for Reagan who was your typical Fox Muldur… I mentally checked out
The smell is manure, and the dripping is manure.
Mine too. But I stayed as I watched him compete and fail with his peers, reach their level through sheer force of will, and then come into his own.
I stayed because that world has fought 4 world wars in a very short amount of time, mostly with child soldiers and the wounds of the last war are still fresh.
I stayed because of the coup d’etat that threatened the destruction of the whole village was subverted in the worst way possible, and the redemption arc that led up to its revelation bore out throughout the entire series.
I stayed because even the worst of the worst were still redeemable in the eyes of this single child who grew up ostracized from the community he was raised in. They say that the child who is not embraced by the village will burn it down to feel its warmth, and it’s a path he could have chosen, but didn’t.
No parents picked him up from school, other kids were encouraged to stay away from him, and instead of feeding the monster inside of him by giving in to the despair and loneliness, as many of us would, he chose unwavering love and camaraderie in face of adversity.
Naruto breaks my damn heart, and I’m inspired by his example every day. Yes I know it’s a child’s cartoon.
I say go for it, and if he offers you a ride in his car… I say, take it.
Kenshi. Though usually that means that your corpse was found by slavers, nursed back to health, and its up to you to find replacement limbs and then crawl/hobble/run away from the camp when no one is looking
The same can be said for Naruto fans, or Bleach fans, or any fandom with a long-lasting history.
People roll their eyes because they watch an episode or two and think “this is basic level convoluted drama”, and they’re completely right. But they haven’t seen the history, the implied context to which these dramas came to be, and what these characters have overcome to get to where they are now.
I really want this for a lot of games. GTA5 became this absolutely beautiful spectacle of a game once I had the ability to control the flow of time. Something beautiful about launching a rocket and watching it crawl to its destination under the twinkling sunlight, past the unsuspecting bypassers who barely have time to register that something is up. Breathtaking game.
whistles a melancholic tune
I thought it was an inconsistent horizontal width
Lineage and F-Droid. A marriage made in heaven
I find the metric of 4K, 8K, 16K useless since none if them intrinsically describe the width not height of the resolution.
It’d be like if I described a swimming pool as “high capacity” with no mention of how deep it is.
I’d like to see a tighter Zelda/Link fusion, where Zelda’s time powers are weaved more into Links combat.
A hard game where Link dies and dies and dies, but Zelda keeps rewinding time and bringing him back to life, where he learns from his mistakes (similar to PoP:SoT).
As the game progresses and the combat gets harder, Link gains the ability to slow down time in order to better plan his attacks as they happen. He’s not moving super fast like the Flash when time is slowed, for he is slowed down too, but he can simply react better; dodge a sword by anticipation, plan a jump off an enemy’s head with better timing, turn a dodge under a weapon into an attack in the same stride, all the while preserving his momentum.
By the end of the game, he can literally stop time, and he does so endlessly at the game credits, as its the only way to free Zelda from her time prison. Zelda and Link effectively switch places, and the next game is Zelda trying to free Link
Guy is genuinely amazing, agreed.