Worth noting that this game was written as part of a game jam and was already amazing even just a few days into development. https://itch.io/jam/gdl---metal-monstrosity-jam/rate/140169
Worth noting that this game was written as part of a game jam and was already amazing even just a few days into development. https://itch.io/jam/gdl---metal-monstrosity-jam/rate/140169
Requisite downvote, but also mention that the devs of Tin Can are about to start alpha testing of their multiplayer sequel named Space Chaos.
It’s a Block Pushing Game is a sokobanlike from the creator of Baba Is You. It’s relatively short but has multiple novel mechanics. I enjoyed it enough to create a curses client for it.
PS: If you like Baba Is You, Hempuli publishes multiple new games per month, mostly clever sokoban-likes, at https://hempuli.itch.io/
humble games is a game publisher, only connected to humble bundle through corporate ownership. most games in humble bundles aren’t published by humble games, and most games published by humble games don’t end up in humble bundles
It depends on what sort of games you play. Some games / genres / publishers are much worse about this than others.
I switched to Arch[-based distros] when I realized I had been getting 90% of my support from the Arch wiki for years
most applications on Linux are design / depend on [GNOME’s] components
[[citation needed]]
There are a few results, but not the one I’m looking for, and none like it.
a lot of the invisible language used through game design from that era, I do not understand. There are many things that the game didn’t explain, and I assume they were just understood by players
A lot of the UI/UX and game mechanics from HOMM3 were taken from Sid Meier’s games, like Colonization and Civilization. When you say you didn’t understand stuff in HOMM3, I want to ask if you’ve played CIV6 or CIV5 or other modern games in that same genre? If not, you’re going to be confused by them regardless of whether you’re starting with CIV1 or HOMM3 or CIV6.
you’re mad that someone dared stand up to Gaben and his monopoly
And you can tell that by how much they complain(ed) about Itch, GoG, Desura, and other competitors, right?
Anyone have tips for getting through the checkout process on Firefox? There are a bunch of CORS violations that I don’t want to simply disable CORS to bypass.
Sadly the checkout dialog has CORS violations that they probably don’t care to fix.
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at ‘https://payment-website-pci.ol.epicgames.com/purchase/xsrf?purchaseToken=XXX&flow=PURCHASE’. (Reason: Credential is not supported if the CORS header ‘Access-Control-Allow-Origin’ is ‘*’).
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at ‘https://talon-service-prod.ecosec.on.epicgames.com/v1/init’. (Reason: Credential is not supported if the CORS header ‘Access-Control-Allow-Origin’ is ‘*’).
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at ‘https://bam.nr-data.net/1/93a8bd5691?a=27815142&v=1.249.0&to=MlxXbUBZWkJUAkVQCgsWcktTUVhCdg5asdfKVVlcQBdEUEwMVFcRSklUQF9dWkU%3D&rst=1610&ck=0&s=67133c36f4b2d060&ref=https://store.epicgames.com/purchase&ap=271&be=712&fe=717&dc=347&fsh=0&perf=%7B%22timing%22:%7B%22of%22:1703387184928,%22n%22:0,%22f%22:712,%22dn%22:712,%22dne%22:712,%22c%22:712,%22s%22:712,%22ce%22:712,%22rq%22:712,%22rp%22:712,%22rpe%22:712,%22xx%22:1056,%22ds%22:1057,%22de%22:1059,%22dc%22:1428,%22l%22:1428,%22le%22:1429%7D,%22navigation%22:%7B%7D%7D&fcp=963’. (Reason: Credential is not supported if the CORS header ‘Access-Control-Allow-Origin’ is ‘*’).
I decline the premise of the question. No one in the thread leading to your comment said anything remotely similar to “play on Linux because games also work here”.
I have considered that approach. I’d probably do it in the cloud, in parallel, maybe even in a serverless compute environment. But it does seem like a big endeavor.
Any chance you’d be willing to share those results? The site isn’t accepting signups any more.
Because more people playing on Linux means more games get published for Linux, which is an outcome we want.
And then products without that label would gain at least a little a bit of market share. Most people still buy inefficient fridges because they are shinier, but at least a few read those yellow labels mandated by law and choose the more efficient ones.
My proposal is for a mandated label on software and hardware to indicate that it will stop working when some online service goes offline.
Most people who “self host” things are still doing it on a server somewhere outside their home. Could be a VPS, a cloud instance, colocated bare metal, …
Does putting a waterproof label sticker on the top of the disc prevent this sort of decay?