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Cake day: June 3rd, 2023

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  • A bit off topic, but I have been using Arch for over a decade now, and it has been pretty stable for me. My only issue in last few years were if my kernel got updated which needed updated nvidia driver, and I rebooted before noticing that. (Very old laptop, so nvidia drivers for this aren’t in repos, hence the issue). I didn’t use it for gaming though (very old laptop, wouldn’t even run old games)

    BTW I recently went the opposite way, have been using only Linux for over a decade but got a new laptop a month back and kept the windows as a dual boot, though my main interest is to use it only for MS/Xbox first party games, that don’t have Linux support. Saving me from buying a separate Xbox.






  • Disclaimer: I haven’t played it yet, but I have talked to people who have liked it and who have hated it.

    The games is very good, but it’s not a typical Final Fantasy game. They have removed, or reduced the RPG elements, and made it a very good action game with good narrative. So, if you go in expecting an RPG like previous Final Fantasy games you won’t like it. If you just go in expecting a good action / adventure game with some RPG elements, you’ll probably end up liking it








  • Good for the devs!

    I agree that it feels whiny and petty. As I mentioned in other comment, they are an indie studio, and probably spent their own (significant) amount of money (and resources) and just had an outburst when they were feeling completely helpless.

    When your every message doesn’t go through a PR team, both the good and the bad shows.

    Again, this is just speculation though. For all we know, they messed up something on their side, which broke the communication with MS.



  • I agree.

    They are an indie studio though, and self-publishing. So probably just annoyed about “lot of money spent on Xbox port” and it going to waste because of something they can’t control.

    This could also be the reason they aren’t getting a reply from MS. Maybe they aren’t big enough for anyone to pay them special attention, nor small enough to be part of indie outreach team or something.

    Just speculating…


  • As per https://lemmy.world/post/19357959 (referring to https://www.eurogamer.net/soulslike-enotria-the-last-song-delayed-indefinitely-on-xbox-as-dev-says-its-being-ignored-by-microsoft)

    As spotted by Windows Central, though, Jyamma CEO Jacky Greco later went into additional detail on Discord. Following a community manager’s statement dismissing speculation the studio had been “paid by Sony”, Greco shared his own frustrations relating to the delay. “You can ask Xbox why they haven’t answered us for two months,” he wrote. “Obviously they don’t care about Enotria and they don’t care about you… We’ve Xbox Series X/S version ready, but we can’t proceed with submission and release, I spent a lot of money for porting and they decided to ignore us.”

    A similar statement also appeared on Enotria’s X/Twitter feed. After a fan inquired about the “main challenge” holding up release, Jyamma wrote, “Communication with Xbox. The game works fine on Series S and X but we cannot go through the submission process and they can take even two months to reply to us.”

    Greco later shared a little more on the issue the studio had enountered, explaining it was unable to open Enotria’s Xbox store page and submit the game - something Microsoft’s support teams reportedly initially took responsibility for, before further communications were ignored. “We really want to release the game on Xbox ASAP,” Jyamma added elsewhere, “but with lack of communication on their side it is a hard task indeed.”

    The suggestion seems to be things might be resolved pretty quickly if Jyamma could get a response from Microsoft, but in the meantime, Enotria: The Last Song will only be available for PlayStation 5 and PC when it launches on 19th September.

    I wonder if there’s more to the story. Let’s see if MS responds.






  • Xbox is already doing it with Series S and Series X. If for their next generation they make the “Series S” handheld, this would achieve their goal.

    But I’ll be disappointed if they do that. It seems pretty obvious that Series S is holding back the first party games. Avowed is another 30 FPS game from a first party studio, and that is when Xbox claims to be the most powerful console. And, if they go for handheld, the power gap might be even wider, so either they will have to make it so that not every game will run on the handheld, or hold back their home console.