Steam getting better isn’t linked to anyone becoming a billionaire. That sentiment sounds like people can’t stop looking for things to blame Valve for.
Is it too difficult to accept that every single company failed in competing with Steam? I’d say they didn’t even try their best (especially Epic). Must’ve assumed that just serving a website with a web app is all they needed to get as rich as Gabe.
It actually seems more like a windows 10 compatibility dilemma for developers. You can support older systems but it would require some effort. The problem is not the absence of some specific certificates, but the absence of newer ciphers altogether.
This does give security but also removes backwards compatibility with some clients that might be important for some websites.
Well did it help Epic when they added achievements? Guess not much. Either they never marketed this feature enough or most spending users never cared about achievements on Epic.
If you mean just the percentage of users I might agree. But those people don’t really correlate with the users who provide most of the profit of the platform.
My profile is also not public but it’s visible to friends. Also I can make it public when I want.
There are also achievement statistics.
I see. Still, I can see that for many people achievements with no value are no better than their absence. Platform provides value, and for now only steam provides a lot of it with almost each purchase.
Are you serious? Obviously people don’t care about achievements on a platform that has almost no community-related functionality.
Happened to me recently when I was just sitting at my desk with the laptop. It amazed me how it appeared right before my eyes, and not somewhere to the left or right of my eyesight.
Wait till you learn about spiders flying high above…
Judging by the size, just another electron app.
Correct, it’s impossible. And anticheat will not help with identifying such complex cheats.
You can also mash them without doing much work with your fingers, and no kernel level anticheat will detect that. If you really want, that is.
Just decide that more than X inputs per second equals cheater, and measure that on the server side. No need to riddle users systems with code waste.
I really liked Haunting Starring Polterguy.
The folks who only know JavaScript and refuse to learn more deserve to be blamed for electron’s (and similar) continued existence, and therefore for excessive resource usage.
I mean if they would produce a better UI by using their expertise, how would not becoming an expert in the new thing be better?
I failed to understand the meaning of this sentence. It doesn’t make sense to me. Producing a better ui is not even on the table when we are talking ui frameworks and native programming - you use what’s available, and if you are a graphics designer then maybe you should’ve sticked to that instead. Becoming expert in native ui is super cool but I wouldn’t expect such miracles from everyone. Just producing a valid low level code is enough to meet my standards of performance. That’s because those standards were heavily affected by web frameworks existence.
The reality is that the people paying the engineer are going to want the better UX
And I hoped it would be customers who would pay for a software or a service who would send valid feedback.
AI can assist you if you more-or-less know what you’re doing
Assuming web devs creating apps don’t know what they’re doing?
but a novice replacing proper learning with ChatGPT pairing is going to write some shitty code.
Chances are that code would be much more optimized than anything electron/CEF wrapped.
to actually be up to our code quality standards
Quality standards are great. But seeing companies shipping fixes to simple CSS issues that were breaking some of main app functions made me realize most of them don’t care about quality standards. If that’s how it is and if there will still be a lot of broken stuff across app updates - might as well just go all the way to proper low level languages.
but no one is going to become an expert in something overnight
It’s not like they need to become experts. But also that’s actually possible (at least the effects of that), especially with all the AI around.
Because optimized software is better for industry, people, and environment. Also seeing that some menu or window is not an html page but a native element makes my headache go away because I value my CPU cycles (seeing a cursor doesn’t lag when some complex page is displayed should not be considered a weird fetish) and like it when things don’t do stupid unnecessary stuff both visually and under the hood.
And it could be even less than that depending on specifics.
Developers have full control over servers in most cases. A viable server side anti cheat should be a thing. For every case of “client sending false data to server” we can come up with a solution to verify that to some degree. Finally, it should help a lot to rely on player generated reports and utilize replay recording on server.
But no, developers will continue to rely on 3rd party solutions (made by people who never developed a game), even infect their co-op-only games with it, and complain “uh oh we can’t handle Linux cheaters”.