• 1 Post
  • 20 Comments
Joined 1 year ago
cake
Cake day: June 17th, 2023

help-circle



  • I agree Reddit is toxic. I’d argue reddit actually stopped being Reddit around 2016. But it’s posts like this that clog it all up and are partially why it is the way it is today.

    I gotta agree with this. The toxicity in any reddit thread increases dramatically when the poster pre-emptively complains about all the toxicity they expect to receive. Whereas when you just ask straight without going into a whole speech about comment quality, you get much better replies. Particularly because it’s hijacking your own thread; changing it from whatever question you wanted to ask into an analysis of the comments.








  • Ignoring anything you might say about the game itself (i.e. it’s not a good game at all), the biggest reason people are shitting on it is because Overwatch 1 was a $60 game that they abruptly canceled and re-released as Overwatch 2 “free to play” without any changes to the it, locked the characters behind a paywall, and leaned as heavily into micro-transactions as any game ever. It was a massive bait-and-switch. They also promised that a complex story mode pve experience was the reason they had to make it OW2 rather than an expansion or whatever to OW1, but they ended up canceling that… so literally all they did was take a game they had charged people $60 to play and made it an f2p micro-transaction game. They royally fucked over the loyal player base, and cheapened the game by making it free. I’ve never seen a more blatant “fuck you” from a developer to its fans ever.





  • Likewise, the melodrama is what killed it for me.

    There are a lot of bad trek episodes scattered across every series. Bad episodes isn’t the issue with Discovery. The issue is that, throughout all of trek, the crew has come together and stuck with each other through thick and thin. If there ever is inter-crew strife, it’s solved in generally one or two episodes (except for major plot/story themes like the Maquis, or Seven being a Borg).

    Discovery, on the other hand, is a show where the crew was constantly backstabbing, betraying, lying, and being all around bad towards each other. There was no finding solace among the crew in a world filled with strife – the world was strife, and the crew was also strife. And whenever the inter-crew issues seemed like they could finally be resolved, some new stupid issue was shoehorned in. It was unbearable to watch because of the forced melodrama.







  • My feelings exactly.

    I played for 60 hours or so, and I enjoyed it a lot. But they put a fatal design flaw into the game by forcing to you be V, and by putting a ticking time bomb in your head. That means that if you play logically, you’ll follow the storyline quests in order to fix the big issue rather than spending the time slowly exploring the world they made. It also means that once you beat it, there’s no fun in going back and doing it again, because you have to follow the same railroad tracks and go through the same story beats again. It cheapens the experience greatly.

    Like you, the world holds no interest for me now that I have found a satisfying ending for V. The least they could have done was put in a “story mode,” and a separate “open mode” where you can build any character (who isn’t V) and live any life you choose, free from the main quest railroad.

    I’ll never understand why game designers would make an open world, and then slap on a "YOU HAVE TO SAVE YOUR LIFE HURRY UP!!! railroad quest as the main story. It’s a lazy and utterly stupid design choice.