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Joined 1 year ago
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Cake day: June 18th, 2023

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  • The feature itself is great. It records the last two hours by default and lets you easily create clips from that. The editor is right there in the Steam overlay, it’s pretty great.

    I only used it under Linux, and that’s where I’d say it is still very much a beta experience. I have an AMD Radeon 7800 XT. Most of the time, Steam picks up on its hardware acceleration - sometimes it doesn’t. When it doesn’t, it falls back to CPU encoding (obviously) which occupies around 3-4 cores on my 7950X3D to record 3440x1440 at the highest quality setting. GPU encodes are H.264 even though the GPU is perfectly capable of encoding AV1. Performance impact ranges from almost zero to as much as 30%, which seems a bit excessive. On some games that have a splash screen (Sea of Thieves for example), all it will record is said splash screen, even when it’s not shown anymore: you get gameplay sounds, but the video is just a static image with mouse cursor artifacts. It didn’t record sound from one of the microphones I tried. After swapping it out for a different one, my voice is being recorded. At least one session the shortcut for saving a clip just resulted in an error sound instead of a clip being saved.

    So it’s a bit disappointing so far. Yeah, Linux shenanigans and relatively small user base, but Valve out of all companies should treat Linux as a first-class platform. Yes, they do a lot for Linux, with Proton and whatnot. But ironically Steam itself is only in an “okay, it kind of works” state. No official packages for anything but apt-based distributions and Wayland (scaling) support is meh at best.

    It did seem to work a lot better on the Steam Deck with very little performance impact in my short testing, so there’s that.








  • Das Hauptproblem ist bei alten oder weniger bekannten Geräten meistens die Verfügbarkeit von Ersatzteilen.

    “Spezialwerkzeug” braucht man in den wenigsten Fällen. Einmal ein umfangreiches Bit-Set gekauft, dazu vielleicht noch einen Saugnapf, die ein oder andere Pinzette oder “Schaber” und du hast für die meisten Smartphones, Konsolen, Notebooks usw. schon alles an Werkzeug, was benötigt wird. Bei iFixit gibt es da preiswerte und sinnvolle Sets, die qualitativ auch locker ausreichen.

    Du brauchst bspw. nicht unbedingt eine spezielle Maschine, die den Kleber vom Rand des iPhone Display löst. Ein 30 Cent Saugnapf und ein Haartrockner oder ein Wärmekissen aus der Mikrowelle tun es auch.

    Ich denke Akkutausch ist mit die gängigste Reparatur und je nach Gerät muss man etwas Zeit mitbringen, aber viel schlimmer als 2 Drähte ab- und anlöten habe ich noch nicht erlebt. Das “schwierigste” ist hier meistens eher, einen halbwegs seriösen Drittanbieter zu finden, der gescheite Akkus herstellt.

    “Per Software zerstört” kenne ich jetzt nur von Sonos.


  • I was surprised until I saw the spec sheet. The A17 Pro in the iPad mini has a 5-core GPU as opposed to the 6-core GPU the iPhone 15 Pro has with the chip.

    So the iPad mini features a binned version of the A17 Pro chip, and Apple likely has quite a few of them piled up as they only ever sold fully functional A17 Pro chips so far. The N3B process didn’t have the best of yields to chips with partial defects would’ve likely been quite common.

    Combine that with the likely lower volume sales of the mini compared to larger iPads (and obviously iPhones) and Apple can probably sell the mini for a couple of years without needing to produce new A17 Pro chips.

    So it actually makes a lot of sense. Makes me wonder what they’ll put in the next regular iPad though.






  • In my experience, even when a game has a native Linux version, the Windows version run via Proton can often be the better choice.

    In Tabletop Simulator, I wasn’t able to join my friends’ multiplayer sessions with the native Linux version. No problem with the Windows version via Proton.

    The Linux version of Human Fall Flat isn’t feature complete/outdated.

    There are better examples though. Valheim runs fantastic aside from a bug that it picks the first instead of the default audio device for sound output on startup. It even supports mods and r2modman supports Linux as well.

    Didn’t have any problems with Spiritfarer either.