That’s why live services games needs to incorporate micro transactions. The studio needs to have a constant revenue stream to maintain the development and the infrastructure cost.
That’s why live services game needs to end
That’s why live services games needs to incorporate micro transactions. The studio needs to have a constant revenue stream to maintain the development and the infrastructure cost.
That’s why live services game needs to end
I know the chargeback thing, and i'll never do it, even less for 6.29€ ahah
They asked me for the receipt, account email and the reason. I'll update here if I have some news
I don't know really, I'm still waiting for a response… But the support told me to write them and email so i did.
It does not work well on switch. It has a lot of jagged edges everywhere and dips well below 30fps in more intense action. Asked for a refund and bought it on Steam.
The game is fun with a friend, a bit short but fun.
I love Elite, but i always quit when i try to follow builds and everything requires engineering, and those are just too much of a grind for me.
Just got my steam deck and I’m playing divinity original sin 2 and Zelda Wind Waker (call me a patient gamer! Ahah)
Not on Nintendo Switch, but i decided to give no man’s sky a third (or fourth) chance, and this time it’s actually working!
That’s my case, i’m a backend developer, more specialized in databases than websites, so i choose blazor because it was easy for me to become proficient fast and build nice and fast apps.
Also i usually build Enterprise apps, not public facing ones, so my target is still good for blazor. I know there are methods to scale better with blazor server (like using signalr on a separate service, outside the webapp).
Also we use DevExpress components, so basically all UI controls are done for me, so my dev time is even lower.
I’ll look at htmx, i’m curious at the tecnical differences and why it may be lighter than blazor.
The behaviour you described is very similar to what Blazor is. No frontend framework, and the DOM updates are rendered on the fly. I’m using it a lot and it’s very good.
I still have to play Starfield, but the most boring aspect for me of NMS was the writing. I’ve found it incredibly bad, so i guess starfield is better in that regard
It may be beneficial on some devices that requires low latency (like streaming to a VR device or remote gaming). I can see the difference in latency from wifi5 to wifi6 when remote gaming.
I agree that couch coop is still a bit rough (until they fix the “camera only follows leader”), but i had a blast with the online multiplayer