deleted by creator
deleted by creator
Anno 1800
I’ve been eyeing the boardgame version which is also highly regarded. I guess will have to look into the original too. Always fun when hobbies intersect.
If you have an email workflow that you like then something like rss2email might be an option. You simply feed your incoming rss into your email. You’ll want to auto-tag (or otherwise organize) these emails to keep them separate from regular emails. Then you use your usual email tools to organize them further.
I’ve been using such a setup for the past 15 years.
With Fez I feel I may have forever missed the window when I could have picked it up. It used to go on sale for $1.99 with an all time low of $0.99. Now it never gets under $4.99.
In a vacuum I’d probably just pick it up for 4.99 but knowing the pricing history I just can’t do it.
Yep, original is Java and uses libGDX. Slay the Spire is mentioned in the showcase.
And Downfall has a scene for the second half of the joke. (Warning, while it’s not graphic you may not want the scene in your head)
For spot checks I just run sensors
or watch sensors
.
sar -m TEMP | grep amdgpu
when I want to see history (needs the sysstat cronjob configured to collect sensors data).
Yep, that’s the only answer that makes sense to anybody who actually plays and likes roguelikes.
As a rule of thumb I like say that if it needs a pause button it’s a 'lite. This doesn’t come close to covering the criteria but it’s a good shortcut to weed out a lot of them.
After typing in a bunch of programs on my 1KB Sinclair ZX-81 I wanted to understand how they worked and wanted to make some of my own.
Back when the development was still going at a breakneck speed I was always worried that a new patch might break my HotS Wine setup. But during all that these years there was only a single week when I couldn’t play. Somehow the Wine stack was always just good enough to keep up with the changes. For example DXVK came along just in time when the DX9 rendering was no longer supported.
Nice, this is League right? I have well over 10K games of Heroes of the Storm going back to 2015, all on Linux using Wine. I am queuing up for the next one right now.
Go with the frontend kept as simple as possible.
Wine developers. Yes, Valve/Proton has given it a big boost in the last few years but the Wine project has been under steady development for 30 years, almost as long as Linux itself. I remember trying it for the first time back in the day and being amazed that it could run Minesweeper.
Personally I am comfortable with that as long as there is a public git repo. An issue tracker is the one thing I'd miss the most. I think how well this goes down will greatly depend on the project's target audience.
notmuch is a project that I follow closely and very occasionally contribute to that works this way.
Already moved in the sense that I am not creating any new projects on GH. I am rehosting old projects opportunistically. No plans to get rid of the account unless GH does something really messed up.
Antennapod’s implementation of this is so nice. My Antennopod DB dumps have survived 5 years, multiple device transitions and almost 1500 hours of podcast listening.
Some other apps that I use that do a good job at dumbing/restoring their data:
Much of the post is the author reminiscing about how the community has changed over time, the author’s Steam library, whether we need to dual boot and how great KDE is. After scrubbing through it I have no idea what makes the distribution special and why I’d want to pick it over other options.
Check out mlmym if you want to see it resemble the old.reddit experience too.
generic live instance
old.lemmy.world
old.lemmy.ca
github
New Android versions are not about the new features. It’s about “what functionality and apps am I losing this time?”
Nice, now just another year to go while they fix it to run well on the Steamdeck.