I’ve been waiting forever for this to get a real price cut but instead it just got 50% more expensive. I guess I will just have to be patient for another decade.
I’ve been waiting forever for this to get a real price cut but instead it just got 50% more expensive. I guess I will just have to be patient for another decade.
Thanks. I tried to make sense of it and experimented a bit with making the same ioctl’s mentioned but couldn’t get it to work. I either didn’t get it right or it’s something else.
Maybe I will take another look later but for now my workaround is to just fire up Baba Is You which idles at a low cpu use and then run evfwd with the grab option so that Baba no longer gets the input.
Yes, that works too with one fairly big caveat: for some reason the Steam Deck’s controller is not producing evdev events until a game is actually running on the deck. So evfwd is not receiving events while the Steam UI is active. I haven’t been able to figure out yet why this is the case.
If you want to try it you can start a random game on the deck and then fire up evfwd on the controller device and using the -g (grab) flag to avoid passing events to the running game.
Edit: while we are talking about the Steam Deck: when ssh-ing to the deck it can be helpful to turn off wifi power management to avoid lag: iw wlan0 set power_save off
Nice, now just another year to go while they fix it to run well on the Steamdeck.
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Anno 1800
I’ve been eyeing the boardgame version which is also highly regarded. I guess will have to look into the original too. Always fun when hobbies intersect.
If you have an email workflow that you like then something like rss2email might be an option. You simply feed your incoming rss into your email. You’ll want to auto-tag (or otherwise organize) these emails to keep them separate from regular emails. Then you use your usual email tools to organize them further.
I’ve been using such a setup for the past 15 years.
With Fez I feel I may have forever missed the window when I could have picked it up. It used to go on sale for $1.99 with an all time low of $0.99. Now it never gets under $4.99.
In a vacuum I’d probably just pick it up for 4.99 but knowing the pricing history I just can’t do it.
Yep, original is Java and uses libGDX. Slay the Spire is mentioned in the showcase.
And Downfall has a scene for the second half of the joke. (Warning, while it’s not graphic you may not want the scene in your head)
For spot checks I just run sensors
or watch sensors
.
sar -m TEMP | grep amdgpu
when I want to see history (needs the sysstat cronjob configured to collect sensors data).
Yep, that’s the only answer that makes sense to anybody who actually plays and likes roguelikes.
As a rule of thumb I like say that if it needs a pause button it’s a 'lite. This doesn’t come close to covering the criteria but it’s a good shortcut to weed out a lot of them.
After typing in a bunch of programs on my 1KB Sinclair ZX-81 I wanted to understand how they worked and wanted to make some of my own.
Back when the development was still going at a breakneck speed I was always worried that a new patch might break my HotS Wine setup. But during all that these years there was only a single week when I couldn’t play. Somehow the Wine stack was always just good enough to keep up with the changes. For example DXVK came along just in time when the DX9 rendering was no longer supported.
Nice, this is League right? I have well over 10K games of Heroes of the Storm going back to 2015, all on Linux using Wine. I am queuing up for the next one right now.
Go with the frontend kept as simple as possible.
Wine developers. Yes, Valve/Proton has given it a big boost in the last few years but the Wine project has been under steady development for 30 years, almost as long as Linux itself. I remember trying it for the first time back in the day and being amazed that it could run Minesweeper.
Personally I am comfortable with that as long as there is a public git repo. An issue tracker is the one thing I'd miss the most. I think how well this goes down will greatly depend on the project's target audience.
notmuch is a project that I follow closely and very occasionally contribute to that works this way.
Already moved in the sense that I am not creating any new projects on GH. I am rehosting old projects opportunistically. No plans to get rid of the account unless GH does something really messed up.
I had similar worries about the AMD driver stability before I switched from NV about 5 years ago. But my experience has been great even back then and things have only improved since.
One data point to consider is that Valve is shipping the Steam Deck with an AMD AMU and stability and compatibility is paramount for that use case.