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Cake day: July 17th, 2023

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  • I’m not sure I’ve ever had more fun with any game than I did with BF1942. It was just so much fun. There were games with smoother play and deeper mechanics and better graphics, but none were as fun. The dumb mechanics made it amazing, like being able to lie down on the wing of a plane and snipe people while your buddy flew, or dive bombing and parachuting out at 10ft above the ground to capture a point, or shooting the main cannon from a tank into a barracks that has 15 people spawned inside it, or piloting a goddamn aircraft carrier and running it aground to get to a spawn point safely. It was so stupid but so fun.



  • The question was, “what games popularized certain mechanics.” The question was not, “what games created or introduced certain mechanics.”

    Yes, there were other MMOs before WoW, but WoW took MMOs to a completely new level of popularity. I didn’t play ANY MMOs before WoW and wasn’t really interested to, but it was so popular that I jumped on to see what the deal was. Since then I have played ESO, LOTRO, AOC, and one other whose name I forget.

    Other MMOs were popular among gaming nerds before WoW, but WoW made MMOs popular to normal people.



  • While I preferred MW2 to MW, I still really liked MW and thought it was better than all others besides MW2. I just got really good at cheesing certain class combos in MW2, which was the only way for me to be good at those games. I’m only OK at FPS games and was able to make use of things like the riot shield for holding points or heartbeat sensor and reload perks for C4 to get good K/D ratios. In MW I got a decent percentage of my kills from Danger Close because I died a lot, and goddamn that was a funny way to kill someone. I also felt MW2 was less sniper-friendly, and I suck both as a sniper and against snipers.


  • dogslayeggs@lemmy.worldtoGames@lemmy.world*Permanently Deleted*
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    4 months ago

    Yeah, the main story was pretty terrible. The console controls for broom flying were also criminally bad.

    I really liked the combat, though, and exploring the world was nice. Playing some of the puzzles was also fun. Even though the collect-them-all achievements were extremely vast (so much so that I didn’t even both trying for any of them when I found how ridiculously tedious it would have been to go after them), it wasn’t a deep game. But it was fun for a short time.