Give out the best candy possible to the few who come by. The rumor of the amazing trove will spread. But then “run out” early so that some of them will miss out and learn the lesson for next year
Give out the best candy possible to the few who come by. The rumor of the amazing trove will spread. But then “run out” early so that some of them will miss out and learn the lesson for next year
Zeitgeist material
It’s less cognitively taxing for me if you just comply with whatever I’ve decided
I appreciate this measured take. Whenever generational differences get brought up, they oftentimes seemed framed as if generations are biologically different creatures or willfully choosing to be stupid in some sector. In all, or at least must cases, it’s what you suggest: people responding and developing based on what the environment has presented them.
Excellent list. I was wondering if BG3 was too obvious a suggestion, but it fits the bill, right?
Edit: maybe some of the Yakuza games would work?
I place the limit of acceptability somewhere around Soul Man (1986).
I’m not sure what year blackface became for reals not okay. Definitely after the mid80s but also definitely before 2000
What is scene music?
Are there currently any viable examples of this out there? “Viable” in this case meaning you can find stuff on there and it’s easy to set up, I guess
Kindred spirits! I log ‘to check out’ lists and call it a day
I had to look up what gyro aiming is. FYI for others: https://www.33rdsquare.com/what-does-gyro-aiming-mean-an-in-depth-look-at-the-next-evolution-in-gaming-controls/
Dead Space (remastered, I guess?). Only played a demo version that had 5 minutes of play, way back in the aughts, and have been meaning to try it since.
How do they rate on trainability and intelligence vs cats and dogs?
First they came for our patch then they came for our balls
The poor man’s ketamine, isn’t it?
I’m guessing there’s a mod community somewhere to learn what mods to use? Like with Skyrim, I’d probably start with things that improve the overall look but sticks to vanilla for the story
Thanks! I’m happy to buy the game. Everyone here is typing me up on it lol And I see that OpenMW be used alongside that
I’m sold
I’ve never played this game. Is this stuff you’re describing coming from mods or the original game??
We get physiologically attached to our primary partners (One anthropologist calls love an addiction). That makes it hard to distinguish what we want. Just, account for that. The decision regarding whether to remain in a relationship should be based on a history of functioning in a mutually agreed upon way, or a commitment to do so. Not, although it’s hard, on the feeling of pain which accompanies the possibility of separation.