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Cake day: June 24th, 2023

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  • Star Trek: Away Team was fun kind of xcom type game. Which I still enjoy those games.

    Star Trek: Armada like others. Mainly because of my love of RTS and trek.

    Star Trek: Legacy I’ve always enjoyed strategy games. Im fairly sure it was this game where I had a bug or Easter egg. Trying to beam up Thomas Riker in the middle of a fight I had two ships lock on. In the end I ended up with two of him, which felt kind of fitting so never could tell if Easter egg or not.

    There was one online texted I think java based game online in 95/96, where you can control a ship and could meet other players. I was really really bad that.

    Also a “Star Trek” game that I’m fairly sure was a rip off of EGA Star Trek that came in one of those bundle boxes that were like 30 games for $10 on cd.





  • Not saying alternatives to steering are a bad thing, but there is also an issue of feedback and customer expectations. People like what they know/are used to. That’s why EVs had to add a lurch option and additional sounds. It throws people off mentally when part of the standard experience is missing.

    Joysticks in theory would be an improvement, but let’s be honest you’d basically have to retrain people on how to drive it. Just a person gets additional training even to drive a forklift. And let’s be honest even if mandated not everyone would, and there would be wrecks. Not counting because of the learning curve it’d sell less, and it’d get bad press for every wreck.

    I suspect the general consumer would be willing to hand control over fully, than have to spend extra to relearn how to drive their vehicle. We’ve been trained that self driving cars are the future for multiple decades now.