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Always felt like the Persona and SMT games were fairly different beasts despite the connection. The daily routine, (and thus time) being a part of Persona means you have to plan ahead a bit more then in SMT where the only decisions you might want to have a save before making are the good/neutral/evil path ones.
Have you heard of the sociological concept of the third place? One can absolutely have their human contact in places that aren’t home and work.