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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Fair enough. I used XFCE for 15 years and decided to give Hyprland a go. Still some rough edges, and some shockingly basic things are still being figured out (should multiple windows from the same process be able to set different icons, and windows being able to set–or even hint–where they want to go), but overall I’ve had basically zero issues, and I’m enjoying it enough that I made the change permanent. Screen share and streaming work fine. I wouldn’t call the overall functionality mature, but it’s perfectly workable. Unless, you know…Nvidia. I’ve heard it’s gotten a bit better lately, but I wouldn’t have switched if I hadn’t gone AMD for my new GPU.







  • Broadly, I agree with what you’re saying. Totally just devil’s advocate-ing and speculating to provoke thought, so feel free to ignore. I wonder if the enormous number of games available plays into this. I can almost always dig around and find at least one 10/10 game from the last couple of years that I haven’t played which is already on sale for cheap. Comparing that to a 7/10 game that just came out at full price… I’d almost certainly enjoy the 7/10 game, but I’d spend less money and likely have more fun with the 10/10. The newness factor may not be enough to bump the 7/10 game to the top of the queue.

    With so many great games available an 8/10 might actually feel like a logical minimum for a lot of people, which may influence the scale that reviewers use. If people tend to ignore games with 7- scores and a reviewer feels that a game is good enough that it deserves attention, they may be tempted to bump it up to 8/10 just to get it on radars.

    Meanwhile, back in the day there wasn’t such a glut of games to choose from. And with better QoL standards, common UX principles, code samples, and tools/engines, games may legitimately just be better on average than they used to be, making it fiddly to try to retrofit review scores onto the same bell curve as older games. To reverse it, I can see how an 8/10 game released in 1995 might be scored significantly worse by modern reviewers for lack of QoL/UX features, controls, presentation style, etc, or even just be scored lower because in modern times it would lack the novelty it had at the time it was released.


  • All the time. I’ve worn the same style of clothing (all the same color, same style of pants, variable T-shirt to avoid questions about if I’ve done laundry, specific overshirt) and have kept the same hair/facial hair for most of my life. I’ve thought about wearing another color, but someone would say something and I know I’d get flustered or withdrawn, which would draw more attention.

    Social lunches are the worst, especially business lunches. I hate eating in front of other people, but have to force myself to or they’ll ask me why I’m not eating. Then I think am I eating too much and not engaging with the other people? Do they want me to be doing that or are they going to ask me why I’m being so quiet? Do they expect me to comment on the food? Now that I’m thinking about what I’m doing have I started chewing weird? Eventually I’m just looking around like a cornered chipmunk between twitchy nibbles of food, which…doesn’t help. Thankfully my friends all know my discomforts by now, so they don’t care if I scarf food in another room and come back, and the pandemic made business lunches stop for the most part.