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Joined 1 year ago
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Cake day: August 9th, 2023

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  • The first four dragon warriors/quests were surprisingly ambitious.

    DW is one of the first console RPGs.

    DW2 is in many ways the template for a generation of RPGs, with progressively gathering party members and opening up the map via gaining new travel modes.

    DW3 is still amazing. The party creation and job system is done better than most other attempts at it. And returning the old world was so cool.

    DW4 had a true multi-perspective narrative with a detailed story. Unlike anything else that had come out before.

    Later DW/DQs stopped innovating as much and stagnated, much as the entire JRPG genre feels stagnant.










  • I was really disappointed with the most recent series of Orville. I feel they moved from social commentary to being preachy and smug.

    The biggest example of this is the time travel episode in season 3. You have someone who has established a life and has kids and real character growth, who wants to be able to live the life they established after being abandoned for 20 years. On the other hand you have Seth McFarland saying that it’s bad. There isn’t any real discussion of what right is, it’s just McFarland saying that he’s right and then circumventing any resistance. It ends with McFarland being smug he did the right thing and having no self reflection on the damage he did.

    To be clear, I’m all about social commentary in my sci-fi but I feel like anything interesting is diluted to make it a closer parallel to earth. The Moclans went from a unique all male species, to having a rare minority that allowed for discussion of trans rights, to in season 3 being 50-50 split and a tired gender war trope.

    I think the Orville has gotten lazy and moved further and further away from having interesting plots to talk about big ideas and moved more towards character driven drama and lazy hamfisted commentary.