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Cake day: July 1st, 2023

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  • To be fair, stating the obvious, which she does quite a lot, is also quite advantageous. Like, sure, that Klingon Captain seems angry and insulted, but what if he’s just a really good actor trying to deceive a Federation ship? When Troi goes “Yup, he’s angry and insulted” that would basically be the go ahead to assume he’s telling the truth and act accordingly.

    But TNG writers usually only seemed to remember there was an empath on the bridge at the last second, so they just wrote in she can’t sense anything






  • I only played one for maybe like 2 hours, but they seem like pretty good games, you could probably pick one up for cheap on sale.

    Also when I think of Soulslike Gollum, all I see in my mind is this gormless little creature wielding a 6 foot axe or something and that just makes me laugh.

    Anyway, yeah, Nacon/Daedelic had several studios that had more experience making stealth-action games. I mean, besides the guys that made Styx, they also have the Shadow Tactics guys. Isometric tactical stealth could've been another option.

    It's honestly like they just made the absolute wrong decision for all things during development.