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Cake day: July 6th, 2023

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  • I was 20 when TPM released and not a single person I knew liked it. It is still the most disappointing part of the franchise for me with ep2 being a close second. Ep3 was an improvement but still just ok.

    Now I see people in their 20s and early 30s that live the prequels and it’s just strange to me. They’re no better than the sequels (and worse in some ways) so I really don’t understand people that enjoy them while crapping all over the newer films.

    The prequels had a good story told incredibly poorly while the sequels have a bad story but at least it is told well (or at least better) and neither of those are recipes for a good film.








  • I’d argue that xcloud and gamepass are equally disruptive to the industry. In either case you don’t own the games and they are tied to a subscription. Whether the game is running locally or in remote hardware doesn’t change how it impacts development and sales of games.

    Cloud based gaming is not going to replace owning hardware unless they can ensure sub 20ms response time for every and I don’t belive that target is feasible but either case is bad for gaming as a whole. Games with 100 million dollar budgets are never going to see a positive ROI on services like gamepass and are reliant on gamers being willing to pay full price at launch.

    My point is that Gamepass and similar services will kill AAA games if they become the primary way people access games and that is something that is best avoided. Games need a 6-12 month buffer to hit sales targets before they are considered for subscription services, otherwise the entire business model will fall flat on its face and take gaming with it.