A frog who wants the objective truth about anything and everything.
Admin of SLRPNK.net
XMPP: [email protected]
Matrix: @prodigalfrog:matrix.org
Which part? He does have an extremely heavy Scottish accent, it took me a bit to become fluent, lol
You’d probably enjoy his normal content then! He makes great stuff.
If you’re not sure what StopKillingGames is about, the creator of the campaign, Ross Scott (of Freeman’s Mind fame) made this short video to give the rundown.
Anecdotally, my Pixel 4a which I have dropped multiple times still looks and works like new, even the battery is great!
I too had an otterbox case, which I think helped with those falls.
Rest in peace, Paul. Your Christmas and Thanksgiving cooking specials will be missed the most.
I slightly prefer Joe’s brand of humor, and I think he’s doing well on his own, but the two had great chemistry, and complemented each others style.
Should be watchable on YouTube, I think I posted a link to it over on [email protected]
EDIT: I did! Here’s the link
If you haven’t come across an Ahoy video, then you’d be in for a treat, as he has pretty excellent production values and has a way of turning mundane information into a compelling story. In this video in particular, he shows us his search for the real sales figures for the Amiga after showing the current information was basically heresay with an unreliable source.
After this video was put up, it became the new official source linked to on Wikipedia as the most accurate estimate of total Amiga sales.
Hey man, genuine question; are you doing okay?
I must be honest in that I’m having trouble understanding the context of your first comment then. Are you suggesting the video itself is dumb, or domestication is dumb (which isn’t discussed in the video at all, as far as I am aware)?
Horizontal slit pupils in those animals were a product of domestication and not from being a prey animal?
Stand up to the fed and make them follow through, I guess. Optics wouldn’t be great for the incumbent government.
Aww, ye! Glad you’re enjoying it ^^
A few seconds later, he discusses an interesting situation where a scientist in the 1800’s sent out a questionnaire to some fellow scientists about picturing things in their mind. one of the responding scientists was wildly confused why he was discussing picturing things in the mind’s eye as if people could actually visually see something, and how he could be unaware that it was just a simple turn of phrase, prompting the discovery of Aphantasia! :D
The federal labor board employees should strike.
That was a fun review, I like the style you went for with it!
I played this back in the day on the 360, which didn’t seem to have the bugs you encountered. I recall having a pretty good time with it, and it was short enough not to overstay its welcome. The jumping mechanics and training for it were unique at the time, and I thought it was a nice twist on the WWII formula.
The lacking narrative (or at least, I don’t remember one, or any characters) hurt it, as it felt sort of like I was playing a multiplayer game alone at times.
I also thought it was neat how the sniper rifles were more accurate/less wobbly if you slowly squuezed the analog trigger, I’m not sure I’ve seen that elsewhere.
But yeah, good review, I’d honestly enjoy reading more from you.
Rock’n’roll racing got a pretty solid GBA port, it’s a fantastic little isometric battle racer from the 90’s
It’s extremely difficult for me to enjoy most 8-bit games, as there’s very little there to intrigue my tastes. However, there are a few standouts that I still play to this day on an emulator handheld, like H.E.R.O. or Mr. Do!
The good ones generally have a really solid little gameplay loop that’s quick to get into, with tight controls that let you get into a flow-state easily, and a difficulty curve that isn’t infuriating (something far too common from that era). The story heavy games from that era usually had mediocre or terrible writing paired with repetitive grinding gameplay, so the classics like Final Fantasy are sadly off limits for me.
H.E.R.O. is one of my favorites since it has somewhat uncommon gameplay where you control a man with a helicopter pack in a mine, avoiding various hazards to rescue a trapped miner at the end of each level. It rewards memorization, which is a knock against it, but even though I’ve played it heavily, I keep coming back to it as I never can quite remember the layouts of the later levels, and once control of the backpack is mastered, it just feels good to zip around all of these creatures and caverns of instant death without nicking yourself. I’m not sure how someone who has never played it before would feel about it, since it can take a while to get the hang of the controls, but I think it holds up pretty well from that era.
It also received a pretty massive number of ports to various consoles and home computers. The original Atari 2600 version is good, but personally I found the MSX port to be the most polished, and it adds some nice additional graphics as well.
The remake has much better gunplay and graphics, and overall has been ‘smoothed out’, but personally I think the new casting choices were unbelievably bad, and take all of the soul out of the game.
If you can get past the jank of the original (and get the community patch to add the old music back in), I personally think the original is the better game by far, but I was a huge fan of the original, so I’m biased.
Title is clickbaity, but its a solid video by More Perfect Union about how a bunch of crypto tech bros are sueing rural land owners in California to force them to sell their land so they can build what amounts to Rapture from bioshock, with the libertarian leaders of the project even using Ayn Rand quotes about it.
Pretty crazy stuff.