If I don’t give it any permissions, does it actually do anything though? They only run when the app is open I assume?
If I don’t give it any permissions, does it actually do anything though? They only run when the app is open I assume?
Now that’s a good set of patch notes!
Is that not a game designer thing?
I mean, my understanding is that they fired half of their story continuity team, resulting in a published (physical) lore book that makes no sense.
So now I don’t think they are even trying
Druids currently have 7 trees. (And a treeent form)
1 class tree, 4 spec trees and 2 (or is it 3 for druids?) hero trees. Only 3 can be used at any one time though (to be clear as you don’t currently play)
The more possible combinations, the harder it can be to balance though
They can’t write good stories any more, don’t expect good main story, just good side quests.
It still feels like this expansion was too early (as usual) and many classes could have done with more time in the oven (druids and rogues)
On the talents - they realised that they can’t just keep giving us stuff, so they have switched to having some kind of ‘borrowed power’ that gets taken away after the expansion - I think the hero talents are another example of this? Some are shit though and I imagine it’s going to be balance hell (rip boomkins too lol), as they never seem to learn with this stuff.
It’s the endgame group content that actually sells wow for many people (me), so as long as that works and it’s ok balance wise (or alts can be leveled easily) then it’s probably ok for quite a few people though.
Disclaimer: have not got early access, have bought the expansion, but left it really late to decide.
There was something said (maybe by a youtuber?) about upgrades merging with your town centre or something on a new era (because so much is specific to a single era). Almost like playing 3 games on the same map.
It also implies that tech disparities will be reset twice a game…not sure if that is good or bad.
Also a possibility of a humankind style neolithic era?
But yes, expecting some required DLC unfortunately.
But civ is a patient gamer staple - just wait for 8 to come out and 7’s dlcs will be cheap! 🤣
Interested how the map expansion will work in multiplayer.
Concerned about the era resets.
I like what they appear to have taken from humankind (eras, leader swaps, outposts/yowns, map elevation?) and old world (tile improvements culture bomb)
Also concerned about how the maps seemed to just be cities, no gradual domestication of the world with farms, mines etc.
I would bet that there will be a new space age era added on as a DLC
The ages concern me most though - what progress carries across? Are you going to be going full land grab because your infrastructure resets etc?
Give them a different psychoactive drug I guess… Not really a true placebo though.
I believe SLA parts also require drain holes for the resin on the inside of the part to drain out through?
Imagine… A party of Gaspode, the Librarian, Nobby Nobbs and the Luggage.
Do the slots share lanes?
If you remove the last drive and try again is it any faster?
Direct link to patch notes; https://forum.paradoxplaza.com/forum/threads/patch-notes-1-1-5f1.1687527/
Or this one if the above doesn’t work? https://forum.paradoxplaza.com/forum/forums/cities-skylines-2.1147/
‘cool’ is relative - the have to water the roads they build over the top to stop them melting!
oooh, ty
they just send a OTP to your email with the idea that you should be keeping your email secure (and that email providers are more secure than they can be)
The whole site seems like a PoC - the accounts don’t even have passwords! (I could actually kinda get on board with this)
It’s the only time that tabs Vs spaces really riles me up. So annoying when everyone has different tab lengths