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I can only speak for myself. For me it felt really great being able to explore the world having absolutely zero idea of what is what, how much game is left, etc. It is reminiscent of a time when I was a kid and playing a game was exactly like that.
I even got quite sad when my friend “accidentally” told me
spoiler
That a certain action I did locked me into a specific ending unless I did something I probably wouldn’t be able to figure out. Rationally I understand that this is as inconsequential as it gets, but I didn’t even know for sure if there were multiple endings until that point.
Also if we give it the benefit of the doubt (and it really is a stretch to make this work lol): I could make the argument that this person meant to write: “The movie has such a terrible premise, yet it was successful enough to have two sequels. Learning how it got that success despite the material’s premise taught me these 5 things about product management:” and just worded it terribly.