Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.

Introverted, yet I enjoy discussion to a fault.

  • 15 Posts
  • 386 Comments
Joined 1 year ago
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Cake day: June 13th, 2023

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  • Other way around. Pure and Pulse were PSP first, then PS2 and later PS3.

    The PS2 port of Pulse is graphically superior, and can be run using PCSX2. HD has the same content.

    Instability might be due to shader translation, should go away as more shaders are compiled and cached.

    Vita3k for 2048 runs very well (with compilation stutters only at first), and you can get the HD and Fury DLC for it to access the PS3 content (though with lesser graphics).







  • Well they’ll go for the service providers, of course.

    Signal would effectively have to leave the EU market and block any EU users to stay out of hot water.

    The list of privacy-respecting chat apps would become real short real fast, and good luck getting everyone in your life to use one.

    Yeah, I have my own matrix instance, but unless I want to cut off 90% of the people I want to have in my life, I can’t not bridge it to at least telegram and whatsapp.

    It doesn’t matter that this is unenforceable, or that alternatives exists. That simply means that those of us who care will still be able to keep some of our communications secure. But this legal change will still make it impossible to keep all of our communications private. That’s already the case, and this will make it orders of magnitude worse.

    Unenforceable? On an individual level, yes. On a societal level? No. This absolutely can and will enable the monitoring of 99.99% of actual chat activity.








  • There has always been ways to make stupid money in the game.

    My favorite has been to cozy up to a local faction so I can get assassination assignments that pay the big bucks, and void opal mining was still super lucrative last I checked.

    Bounty hunting is a bit slow, but taking on a a mercenary contract with a faction to fight for them in conflict zones pays well IIRC.

    The real grind is engineering your ships and weapons, though that was also improved significantly by making it so re-rolling your mods can only make them better, never worse.


    • Wipeout HD/Fury can be played using RPCS3
    • 2048 can be played using vita3k
    • Original/2097/3 can be played using any PSX emulator

    There is also BallisticNG, which replicates the various flight physics of the various titles 1 to 1 (excluding Fusion), and faithfully recreates the PS1 aesthetic (right down to the polygons jiggling, if you want that). It has mods, custom tracks, crafts and campaigns. If the old graphics style does it for you, it’s basically endless wipeout content.

    It’s insanely amazing on the deck. I recommend binding the back buttons to discard/use pickups, so you never have to move your thumb off throttle.

    Other titles worth mentioning are both Redout games. They have an immaculate sense of speed, though have quite different gameplay systems and track design. (No weapons, strafing replaces air breaks)