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Surely they mean entirety as in “the entire monthly player numbers of every game on steam”, not “the quantity of accounts that’ve ever been created”
Surely they mean entirety as in “the entire monthly player numbers of every game on steam”, not “the quantity of accounts that’ve ever been created”
No, you see, you just get every citizen to pay a little bit into the bridge, and then everyone can use it. Maybe we put some of that money aside and establish a group of people to care for the bridge, upkeep and whatnot. It wouldn’t be fair to just pick them arbitrarily, so we should probably hold some kind of vote. And, well, I guess the money will run out, so maybe we take a little more from everyone every year, just to keep it in good shape
Huh? That sounds like what? Gov–
Oh fuck wait shit i mean DONT TREAD ON ME
Now imagine it in, say, fog, or a storm, or any other low-visibility condition. You can see the vague outline of a car 20 feet ahead, and a blinking arrow pointing to the right, but not in line with where a right blinker should be.
My friend, you’re on !MildlyInfuriating
An annoyance is still an annoyance even if there’s a reason for it
Is it confusing? You can go to their page right now and every single game on the list is listed as “Not recommended”.
Does it? The only logo I see is the SBI logo combined with a Metal Gear Solid !
it didn’t say avoid apparently
It originally did, but once someone ran an article on it, people adviced the admin that his current reviews might afoul of steam policies, so they went back and revised all the reviews be neutral statements that SBI was involved, linking a source for each.
However, all the ratings on this curator are negative non-recommends, with SBI involvement as the stated reason. So it’s hard to paint it as just a neutral list.
That said, there’s nothing inherently wrong with that. If you want to avoid a company’s games, that should be allowed.
Isn’t that an episode of Lower Decks? THe one where Boimler goes for the nice room?
I want to play this game.
I mean going to the Switch system settings > Controllers and Sensors > Calibrate Control Sticks
The controller was previously calibrated to its old stick. If you change the stick, you have to recalibrate it.
I don’t know, but I suspect they’d’ve advertised it if that’s the case.
For what it’s worth though, I’ve been using an 8bitdo Pro (the predecessor to the Ultimate) daily since early 2020, including a lot of Splatoon (a game with a lot of holding and mashing of both triggers), and the triggers haven’t gotten the least bit soft or drifty, and (according to the Windows controller config screen, at least) still smoothly pull through the full analogue range. So they’re doing something good, anyway.
It’s USB-C. You can see it in the photos. It can also use the cord to act as a wired controller.
That’s probably true, but I’m not an expert, which is why I just vaguely described it as them wearing out.
Plastic parts grinding down was a separate clause, and is mostly a problem for optical disk sticks; the N64, most notably.
DId you recalibrate it after the swap? That definitely shouldn’t happen.
The solution to stick drift is buying controllers with Hall Effect joysticks; drift is caused by plastic parts literally grinding down and potentiometers wearing out. Hall Effect sticks don’t make contact, so they don’t have this issue. Since you like the Xbox layout, 8BitDo’s Ultimate controller could be a good third-party option for you.
I live in a fishing town, and I used to love crab, until I was adult and it was my turn to prep them. The first time I turned a crab over and saw the bottom, where all its freaky little legs connect, I had a real “oh god this is either a bug or a space alien” moment. I can’t stand crab anymore, just the thought of it makes me feel nauseated. Lobster too. Somehow shrimps are okay, though.
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Bowling is kind of a clutch sport for a Federation starship, if you think about it.
Bowling alleys are long and narrow, which means you can fit one in by shaving a little off a lot of rooms instead of a lot off a few rooms. They’re infinitely scalable, too; you can have a 2-lane alley, or a 200-lane alley, whatever fills your space. You can even stack them; if you’ve got two three-lane-wide spaces on adjacent decks, just add a staircase.
Bowling accomodates a wide range of player counts; a lane might be one guy whose friends are all on-shift, trying to nail a perfect game, or it might be a scheduled five-member team competing against four other teams. There’s not a lot of “big room” sports that take up less space per player than bowling. Especially in the future, where the machinery is probably one micro-repulsor emitter in the ball return and a tiny antigrav in each pin.
Bowling is easy to teach: even aliens who’ve never heard of it can pretty easily pick up “roll this ball across that floor to hit those sticks”.
Somewhat relatedly, bowling is very social; if you’re on a team, you’re not actually playing n-1 shares of the time, so you can chat with your teammates, other players, etc. Good for both crew bonding, and for diplomacy.
Splatoon 1 let you play five different minigames on the wii u pad, including a pretty solid rhythm game, while waiting, nothing else has come close for me