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Joined 1 year ago
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Cake day: June 16th, 2023

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  • From the article:

    And for the record, Itsuno does say that he thinks fast travel is “convenient” and “good” when done right.

    Based on Dragon’s Dogma 1’s use of Ferrystones, as well as this mechanic returning along with oxcarts in the sequel, I think this director understands that there needs to be a balance. It’s good when it’s both properly implemented and has a purpose. You’re right that nobody wants to run up and down the same roads countless times, but it’s up to the devs implementing limited fast travel to make sure you won’t have to. Then it’s up to the player to decide whether fast travel is worth it for any given situation. Knowing when to use your fast travel and how to maximize it is a skill that you develop and should be rewarded for mastering.

    But it also needs to have a purpose. In more arcadey games, I don’t like worrying about resources like that. But in more grueling games like Dragon’s Dogma, where the journey is often a very intentional part of the gameplay loop if not the main challenge itself, it fits right at home.









  • I’ve never heard of this referred to as brigading, but it’s definitely in the same spirit. Brigading usually means getting an external group of people to visit a post/comment solely to vote. It’s effectively crowdsourcing vote manipulation.

    I don’t think voting down somebody’s profile counts as vote manipulation because you still only have one voice, but it’s still incredibly petty and I’ve heard Reddit even had a feature such that profile votes don’t affect karma, despite not being banworthy to my knowledge. As a rule of thumb I don’t check post history or even notice usernames because it doesn’t really matter to me, unless a profile is genuinely entertaining to go through.





  • This headline makes a ton of assumptions, namely that the ability to feel boredom means that you hate being alone with your thoughts. Of course people who are stuck in a boring ass experimentation room with no stimuli are willing to try out a minor shock. I wouldn’t be surprised if most people would even consider it a fun experience. I know I’ve thought about playing with tasers before.

    Something like “think about your past and explain how you feel, or press this button when you want to end the experiment early at the cost of a shock” would at least be a relevant premise. This is just another benign experiment turned into doomer clickbait, and I wouldn’t let it paint my worldview.





  • Reddit also had this exact same issue. For every r/flashlight you’d have a r/flashlights, r/realflashlight, r/flashlight2, r/torches, r/handbright, etc. Then you’d even have niche subsubreddits like r/flashlightslightingupdarkrooms. I never really considered this a problem because I like having different options available to me. I never really see the same thing posted enough times for it to be a problem, so usually it’s just twice as much content to subscribe to both, which I’m happy with. I wouldn’t really consider communities to be competing with each other, and the redundancy is actually really nice as a user. You’re free to only subscribe to the community you like more if you really want to limit your subscriptions for some reason.