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Joined 1 year ago
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Cake day: June 1st, 2023

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  • I think they’re falling into the same trap Bioware fell into, whereby they have a couple of critically acclaimed franchises under their belt and are universally praised and all is well, but then obviously that can’t last forever so as soon as the wheels start to wobble a bit, they start over-thinking, over-developing and over-managing their games because the next one needs to be a massive hit, but then what inevitably happens is they end up sabotaging development as they keep throwing out ideas and polishing all the rough edges off. So you actually end up with something that feels under-developed and bland because it’s all designed by committees and middle-managers, and built by underpaid devs on a crunch who just want to be done with it.

    Also Microsoft bought them in the meantime, which can’t be helpful.


  • Yeah that was my first thought too. While I kind of get the spirit of it, in practice this is so absurdly dangerous IMO. Even if someone has the best possible intentions, there are so many things that could go wrong with this, especially if you include things like long-term effects that aren’t immediately apparent, or interactions with other drugs, especially if you’re taking other home-made pills with potentially unknown ingredients. While it can be frustrating to hear about a promising new medicine that won’t be available for years, there’s a reason why they spend so long testing these things.

    IMO the better (but much more difficult) solution is reforming the medical industry so that it’s easier for people to see a doctor and actually afford to get medicine. I’m not usually a fan of big government stuff, but medicine is one of those things that just needs to be kept under supervision I think.