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Joined 4 months ago
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Cake day: June 23rd, 2024

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  • SMB on the NES and the DX port share graphics with a 16x16 tile size. Therefore, only 10x9 tiles can be shown at once, as opposed to 16x14. The small FOV and resulting camera tilt was very frustrating, especially with the Lost Levels.

    This port scales the graphics down to the GB’s resolution. I imagine it takes a lot of CPU cycles just to rearrange the graphics data into the Game Boy’s 8x8 tile structure in display RAM. Either that, or it’s precomputed and the ROM is huge.

    Edit: the tiles are not 12×12 but 8x8 so there is no need, they correspond to the RAM.

    Also, they have backported some content from later games







  • Slowakische Medien haben zur voragendhende Geschichte letztes Jahr reportiert:

    Man hat auf deutscher Bahnhof Regenbogenflaggen mit Hakenkreuze ausgetaucht

    Regenbogenflagge wurde vom Bahnhof schon mehrmals gestohlen.

    Typische Slowaken kommentieren:

    Das ist also Bahnhof nur für LGBT-Kommune?

    Jenseits jeglicher irrwitzgrenze ich schätze das ist schwulerflagge?wohin geht es mit diesem welt wann arsch****** auf bahnhöfe flaggen hängen

    Oja, und die Hakenkreuze sind im Ordnung? Kein Wunder, wir sind von ihnen verabschieden…






  • The calculator can handle it because there is no 3D, the fruits are animated 1-bit bitmaps of around 24×16 resolution. (Unlike in the Mario game, sprites don’t even have transparency, they just draw on top of each other.) Fruits can be sliced through in any of the 8 directions but the graphics always just stop animating and split horizontally in half. I’m not complaining, it’s a genius demake. The concept, gameplay, fonts, contrast fadeout with the bomb… all perfect. The watermelon in the menu is a little tutorial, and they even spare a few bytes for “⠟⠇⠯⠇⠯⠂⠿⠅ ⠀ ⠹⠁⠯⠇ ⠀ ⠛⠇⠧⠇⠽⠅⠹⠁ ⠀ ⠻⠇⠞⠆⠟⠇⠿⠅”, a friendly message because CPU-native TI-83/84 Plus games don’t have a standard for that (I’ve seen them use MODE, ALPHA, CLEAR, 2nd+MODE (QUIT), F6, a menu item, or ones that only get exited automatically on game over!)

    With some practice, you can get over 95% of fruits while playing stealthily (pressing 1 key at a time with a finger on each of the 3 center columns such as SIN-COS-TAN).