“Let’s all laugh at an industry / that never learns anything, tee-hee-hee.”
–Yahtzee Croshaw
“Let’s all laugh at an industry / that never learns anything, tee-hee-hee.”
–Yahtzee Croshaw
In my opinion, the game runs out of steam about halfway through, so the issue may not be on your end.
It started really strong but it felt like a lot of the initial promise didn’t pay off.
Still a decent game, maybe a 7/10. Just not as great as I hoped it would be after the first couple of hours.
So if I posted a review saying that Black Myth: Wukong is as badass as when Rosie the Riveter invented COVID in a Chinese lab, would they be upset?
Alien Resurrection on PSX was the first game to use the dual-stick control scheme. Halo came out more than a year later.
Funnily, it was reviewed poorly at the time:
Blizzard swore off local multiplayer after what happened with StarCraft esports. The Korean leagues ran huge tournaments and made a ton of money off Blizzard’s IP and essentially told them to pound sand. Now everything has to go through their servers so they control the ecosystem.
Same with how Blizzard now owns every custom game you make. They learned their lesson with DOTA/LOL and feel like all that money should be theirs.
All of which seems to indicate that this is a real problem. People can play Brood War forever, but what happens when the SC2 servers go down?
A bunch of the ones I was missing were pot carriers near the starting area, haha. I got all the hard ones and missed the gimmes.
A couple of the last ones would be extremely challenging to find without a guide, though not impossible.
I did the same, had +20 blessing but otherwise no summons or ashes. Still took four hours of grinding before I got the run. I did use a black steel shield +4 which negates holy damage, though you can still run out of stamina. Tough fight.
This patch probably makes that fight slightly easier since some of the changes are buffs to that fight’s summons as well as standard ashes and revered ash bonuses.
If you are 1v1ing him then you may not get any relief, haha.
Damn I hate having options
As I get older I find I just don’t even have the time for AAA games. Other than Elden Ring, I haven’t played a AAA game in goodness knows how long. 80-100 hours of playtime is basically a year-long commitment.
I love that there are so many indie games that offer a more compact experience and seem easier to put down and pick back up. Much more my speed these days.
I agree though that we’re at a point of oversaturation. Steam is full of shovelware and barely discernable clones of crafting-survival games. But I hope the studios doing interesting work are able to survive this period so we can continue to benefit from their creativity.
The death of creativity. Every game will be Starfield, overhyped and underconceived.
I wish it were longer but the environments look incredible. Fun platforming and puzzles, decent combat too.
Ah, an adult rhino. A unit I work with on a daily basis and can easily comprehend, unlike arcane measurements of pounds or kilograms.
Bringing adderall into Japan carries a sentence of up to 20 years in prison under the Stimulants Control Law. Your prescription means nothing once you are on Japanese soil.
This is truly idiotic advice, and I don’t say that lightly.
It’s actually an interesting history that goes back to WWII. Japan distributed amphetamines to both soldiers and civilian workers to support the war effort. After the war, it turned into a serious problem of abuse. That in turn led to the country banning amphetamines outright in 1954-1955 and they have never really reconsidered.
Here’s an article from 1957 on the topic: https://www.unodc.org/unodc/en/data-and-analysis/bulletin/bulletin_1957-01-01_3_page003.html
What data set specifically are you saying you don’t trust? Just saying you’re skeptical of “the data” is a bullshit cop-out. Pick a specific data set and offer a specific critique of the methodology used to produce it.
Don’t slander Fern Gully like that
It sounds from the article like the ultimate issue is use of Nintendo IP, not Valve’s.
Though I’ve never understood why Nintendo is so authoritarian about its IP.
Thanks to both of you. Damn.
Workers in the US have an estimated $50bn-plus stolen from them every year, according to the Economic Policy Institute, surpassing all robberies, burglaries and motor vehicle thefts combined. The majority of these stolen wages are never recovered by workers.
Not surprised, honestly, but I’d never heard that comparison before.
I bet at first it seems like multiple consultancies, but the more they investigate, the more they realize it’s just minor variations on one consultancy copy-pasted around the map, and at a certain point, investigating each one just feels same-y and boring.