We still have a ways to go before reaching the inflation-adjusted, $150-per-game peak of mass market games in the 1990’s. A key difference is games back then had way higher marginal cost (it’s near zero now).
The interesting thing is that the market is becoming a lot more like it was back then, full of people that only buy one or two games a year and only play those. Of course now, the model is retaining players with DLC and MTX, whereas in 1995 it was more because people could only afford one or two games a year.
Still thoroughly sucked into Pathfinder: Kingmaker. At least I’ve stopped poking around in side areas now, just focusing on advancing the main story. Also doing companion quests. This might be the longest not-live-service game I’ve ever played? I think I still have at least two more full chapters to go.