• TheDonkerZ@lemmy.ca
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    7 months ago

    It’s insane that a company can miss the point by this much…

    Just make a good product, do everything you can to avoid fleecing your player base, and they will come. Then you can add microtransactions that people can buy. You gotta earn that shit through merit of a good game.

    • Xatolos@reddthat.com
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      7 months ago

      A good product takes time and money. You can’t pump out a quality game in 6 months to a year and make the same amount of money that a F2P game would make when made in the same time frame.

      Keep in mind that the mobile game market made more money than the console and PC market combined. And most mobile games are F2P, and don’t cost as much to build.

      They are looking for quantity not quality. The morality isn’t a factor involved.

      • Swallowtail@beehaw.org
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        7 months ago

        There also isn’t any guarantee that a quality game will actually sell well, especially if the dev takes a risk and creates something new instead of releasing the 14th installment in a well-established series. It sucks but this is what it looks like when you have gigantic businesses steering video game development.