It’s hard to say where the balance lies for every game, so I can’t say for sure what’s best for Pikmin without having played but more options never hurt anyone.
But as far as Zelda goes, I have heard all the arguments and maybe they might fit perfectly with a chunk of that audience, but that’s definitely not the experience that I had. So much so I bounced off of BotW twice until I finally started to enjoy it.
You lose out on moments where you actually enjoy finding a 90-attack weapon, because you’d find it and go “Meh…I already have a 100-damage weapon.” And because the game isn’t promoting constant power progression, it doesn’t have a ton of different things to reward you with for quests and exploration if you’re never losing things from your inventory - so you’d pretty quickly be ending quests with “Man I don’t even want this”.
But it’s because that I had a 100 attack weapon that the 90 one feels like routine upkeep rather than a reward, and anything less might as well be a stick. A lot of quests in those games gave me that “Man I don’t even want this” feeling. Every chest with middling weapons. Every quest that rewards me with food or a pittance of rupees. If not for shrines and their permanent upgrades, I wouldn’t feel that motivated to explore. The cycle of finding expendable things to spend on more expendable things wears me out.
It’s hard to say where the balance lies for every game, so I can’t say for sure what’s best for Pikmin without having played but more options never hurt anyone.
But as far as Zelda goes, I have heard all the arguments and maybe they might fit perfectly with a chunk of that audience, but that’s definitely not the experience that I had. So much so I bounced off of BotW twice until I finally started to enjoy it.
But it’s because that I had a 100 attack weapon that the 90 one feels like routine upkeep rather than a reward, and anything less might as well be a stick. A lot of quests in those games gave me that “Man I don’t even want this” feeling. Every chest with middling weapons. Every quest that rewards me with food or a pittance of rupees. If not for shrines and their permanent upgrades, I wouldn’t feel that motivated to explore. The cycle of finding expendable things to spend on more expendable things wears me out.