Ashtear@lemm.ee to Games@lemmy.worldEnglish · 10 months agoWhy Turn-Based Combat Has Stood the Test of Timewww.siliconera.comexternal-linkmessage-square17fedilinkarrow-up132arrow-down13
arrow-up129arrow-down1external-linkWhy Turn-Based Combat Has Stood the Test of Timewww.siliconera.comAshtear@lemm.ee to Games@lemmy.worldEnglish · 10 months agomessage-square17fedilink
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up1·10 months agoBefore reading the article, my mental reply: “Because chess and go have existed for centuries, duh” After reading: The planning part can be true when the system isn’t just a simple math of bigger number better
minus-squareUltraviolet@lemmy.worldlinkfedilinkEnglisharrow-up2·10 months agoA lot of times the system is “you can learn how it works or grind until you can have no strategy and still win”, and unfortunately people tend to just take the latter option when given the choice.
Before reading the article, my mental reply: “Because chess and go have existed for centuries, duh”
After reading: The planning part can be true when the system isn’t just a simple math of bigger number better
A lot of times the system is “you can learn how it works or grind until you can have no strategy and still win”, and unfortunately people tend to just take the latter option when given the choice.