Morrowind with the MGE XE mod now works in Wine and Proton! This means you can have shaders, grass, distant land, high resolutions and MWSE working on Linux!
- Install Morrowind
- Get the Wine/Proton prefix directory. If you installed Morrowind using the Steam client, the Proton prefix will be in your /home/USERNAME/.steam/steam/steamapps/compatdata/22320/pfx/ If you installed Morrowind using something like PlayOnLinux your Wine prefix will be in your /home/USERNAME/PlayOnLinux’s virtual drives/Morrowind/
- Launch the terminal and enter the following commands
WINEPREFIX=“/path/to/wine/prefix” winecfg
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Go to the Libraries tab
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Add the dinput.dll and d3d8.dll and set the added DLLs to “native, builtin”
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Click Apply and then click OK
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Install Winetricks
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Launch the terminal and enter the following commands
WINEPREFIX=“/path/to/wine/prefix” winetricks d3dcompiler_43
WINEPREFIX=“/path/to/wine/prefix” winetricks d3dcompiler_47
WINEPREFIX=“/path/to/wine/prefix” winetricks d3dx9_43
- Install MGE XE mod
You also may need to open the Morrowind.ini file and change “Background Keyboard” to 1. You also may need to install the MWSE nightly v2.1.0 update to make MWSE fully work for you.
I would like to thank all the contributers and debuggers in the WineHQ to make this [possible.
https://bugs.winehq.org/show_bug.cgi?id=47940
EDIT: I find this will not work in older versions of Wine and I have tested it in 2020 and it works on Wine 5.0.1. For Proton, it will only seem to work on 5.13
Do we have a good shader option for openmw yet?