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cross-posted from: https://lemmy.ninja/post/10393
“Boomer shooter” is the latest term to follow the likes of “Roguelike” or “Soulslike” in the realm of hyperspecific gaming subgenres. It applies to first-person shooters that intentionally harken back to the classic PC games of the late ‘90s like Doom and Quake.
I was gifted a very unique game in this style, called “Forgive Me Father”. I believe it was created by a single person and is extremely well designed and scary. If you haven’t checked that out, I would highly suggest it.
It was one of my first posts. I am excited about about Forgive me Father II. The story and the art are well done (putting it mildly). I’m trying to get an interview with the dev so I can write an article on the second one and stream it on release.
Sure wish id would capitalize and develop a true, in house successor to Quake. I actually like Quake Champions, but you can’t help wonder what it would be like to have id or Epic put the full force of their development talent behind an arena shooter for the modern era.
Note the date of the article: October 2021.
I didn’t realize that made it irrelevant. Especially when I’m using it to lead in to three other articles that are all based on that article, and one of the games that falls in the class of this article has been released today.
More that the article being a few years old means it’s missed out on a number of notable releases in the interim.
The good news for you is I posted two articles since then. https://lemmy.ninja/post/14972 https://lemmy.ninja/post/18150
Now you’re up to date.