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Hell yeah
But buried in the keynote was a macOS feature that Apple should have called out with more fanfare: DirectX 12 support for macOS. As PC gamers already know, this software support means the floodgates are open for some real games — not that casual Apple Arcade stuff — on Mac. Maybe, just maybe, this is the beginning of the end to the old joke that Macs can’t play AAA games.
It relies on Rosetta so it’s still going to require coding work, just not as much as before.
The real problem is long term support. I have games that were built for the Mac a few years ago and now they’re incompatible because Apple dropped 32bit support. Will the games shown at WW this month still be running when M7 Mac’s come out?