(⬤ᴥ⬤)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 3 months agoefficient game design rulemessage-squaremessage-square47fedilinkarrow-up1765arrow-down117
arrow-up1748arrow-down1message-squareefficient game design rule(⬤ᴥ⬤)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 3 months agomessage-square47fedilink
minus-squarepancakes@sh.itjust.workslinkfedilinkEnglisharrow-up1·3 months agoIt could be a matter of storing non-text information in an uncompressed text format. Kind of like how all files are base 0s and 1s in assembly, other files could be “logged” as massive text versions instead of their original compressed file type.
It could be a matter of storing non-text information in an uncompressed text format. Kind of like how all files are base 0s and 1s in assembly, other files could be “logged” as massive text versions instead of their original compressed file type.