If consoles want to remain relevant in the age of the gaming PC, they have to try harder than being locked-down gaming PCs.
Free and simple multiplayer, subsidised hardware, and physical game ownership were staples of most consoles for years but now the urge to turn every device into an “everything machine” has kneecapped the very purpose of these devices.
At best, these are slightly less hassle and slightly more social than a gaming PC. At worst, they’re as anti-social and user-hostile without the cost benefit that once made them genuinely preferable.
If consoles want to remain relevant in the age of the gaming PC, they have to try harder than being locked-down gaming PCs.
Free and simple multiplayer, subsidised hardware, and physical game ownership were staples of most consoles for years but now the urge to turn every device into an “everything machine” has kneecapped the very purpose of these devices.
At best, these are slightly less hassle and slightly more social than a gaming PC. At worst, they’re as anti-social and user-hostile without the cost benefit that once made them genuinely preferable.