even if it’s a multi-player game like Dota 2, even though their items are purely cosmetical and arguably have 0 competitive advantage. their method of selling is still predatory as fuck, lots of lootboxes for exploiting gambling addiction, limited availability stuff to trigger FOMO.
You are right, totally. There is monetization, and there is monetization. Not all systems are equal. Maybe because I didn’t play any games with lootboxes lately I could moarly forget about them.
With the second hand market, Dota 2 (and CSGO) are LITERALLY excatly like trading card games. Noone gave a fuck for years about those.
Hell, of all “predatory” systems, Dota 2 is the absolute most fair, most tame one. The only realistic alternative are 20 dollar skins, like with Overwatch 2.
to me it’s a bit more complicated.
even if it’s a multi-player game like Dota 2, even though their items are purely cosmetical and arguably have 0 competitive advantage. their method of selling is still predatory as fuck, lots of lootboxes for exploiting gambling addiction, limited availability stuff to trigger FOMO.
that’s fucking shite.
You are right, totally. There is monetization, and there is monetization. Not all systems are equal. Maybe because I didn’t play any games with lootboxes lately I could moarly forget about them.
With the second hand market, Dota 2 (and CSGO) are LITERALLY excatly like trading card games. Noone gave a fuck for years about those. Hell, of all “predatory” systems, Dota 2 is the absolute most fair, most tame one. The only realistic alternative are 20 dollar skins, like with Overwatch 2.
plenty of skins are not tradeable in dota2 and were exclusive to a given time period.
trading cars games are predatory too